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Сообщения: 16   Посещен: 125 users

Опрос

HONESTLY ITS 2018 YES OR NO FOR ADDING BOTS TO BOOST PLAYERS

YES
21
NO
8
AMOK SHOULD ACTUALLY ADVERTISE THE GAME
32

Всего голосов: 59
28.04.2018 - 20:03
VOTE

A YEAR AGO I stopped playing because literally hour wait to find a match.

Come on and it's the same crap can't find a game to join FAST.

This is such a great game, I am shocked it hasn't gone viral.
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29.04.2018 - 03:16
If you want a bot, learn C# or whatever language atwar would use for a bot and make one lol. As a side benefit, they'll probably make you an admin so you can help code the website
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29.04.2018 - 09:40
Do to free range movement you would need a advanced knowledge of AI programming to make one competitive enough to even be relevant in a scenario.
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We are not the same- I am a Martian.
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29.04.2018 - 14:02
AMOK SHOULD ACTUALLY ADVERTISE THE GAME
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30.04.2018 - 04:40
Написано Helly, 29.04.2018 at 09:40

Do to free range movement you would need a advanced knowledge of AI programming to make one competitive enough to even be relevant in a scenario.

but like I said, what if alphazero was made to play this for weeks on end?

Is this game truly impossible for AI, or does it just require a large amount of processing power that we do not have?
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30.04.2018 - 09:46
Написано LukeTan, 30.04.2018 at 04:40

Написано Helly, 29.04.2018 at 09:40

Do to free range movement you would need a advanced knowledge of AI programming to make one competitive enough to even be relevant in a scenario.

but like I said, what if alphazero was made to play this for weeks on end?

Is this game truly impossible for AI, or does it just require a large amount of processing power that we do not have?

We also dont have a cutting edge self teaching AI lol or admins that can do anything close to that on a 3 person team.
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We are not the same- I am a Martian.
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30.04.2018 - 10:12
Написано Helly, 30.04.2018 at 09:46


We also dont have a cutting edge self teaching AI


not us, but google has one....
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30.04.2018 - 16:21
Написано LukeTan, 30.04.2018 at 10:12

Написано Helly, 30.04.2018 at 09:46


We also dont have a cutting edge self teaching AI


not us, but google has one....

Let's ask Google then
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We are not the same- I am a Martian.
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30.04.2018 - 17:26
AMOK SHOULD ACTUALLY ADVERTISE THE GAME
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*War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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30.04.2018 - 20:58
Don't use so many caps
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04.05.2018 - 21:15
 JF.
Alpha zero, keep it away from the game.

It will kill us all.
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09.05.2018 - 08:35
Написано JF., 04.05.2018 at 21:15

Alpha zero, keep it away from the game.

It will kill us all.

I am curious as to what it would be able to do though.
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The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur

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09.05.2018 - 10:46
 JF.
Написано Checkmate., 09.05.2018 at 08:35

Написано JF., 04.05.2018 at 21:15

Alpha zero, keep it away from the game.

It will kill us all.

I am curious as to what it would be able to do though.



Me too, idk if it could do the movements tho.. Is it that advanced... Micro management and such.
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09.05.2018 - 12:04
 4nic
Написано JF., 09.05.2018 at 10:46

Написано Checkmate., 09.05.2018 at 08:35

Написано JF., 04.05.2018 at 21:15

Alpha zero, keep it away from the game.

It will kill us all.

I am curious as to what it would be able to do though.



Me too, idk if it could do the movements tho.. Is it that advanced... Micro management and such.

it learns by playing more so it could learn the meta pretty quickly
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''Everywhere where i am absent, they commit nothing but follies''
~Napoleon


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10.05.2018 - 03:20
I can't imagine work necessary to write good bot that can fight real players.
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09.06.2018 - 22:33
Написано LukeTan, 30.04.2018 at 04:40


Is this game truly impossible for AI, or does it just require a large amount of processing power that we do not have?

I'm sure we could replicate the thought process that players use in atwar, onto some sort of rudimentary AI (It would be very hard to actually make it learn though, unless you're good at AI programming). Perhaps a wall detection module, an enemy unit detection module, and many different code functions to determine what the bot would do in certain situations. It's certainly not impossible, as more complex games have had bots coded in, but it would require people decent at AI programming or just programming in general and a larger staff. If you can make an AI for this game, put it on your resume and I'm sure some nice companies will hire you
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