I'm pleased to announce that atWar Radio is finally back!

https://atwar-game.com/radio/

We will be Djing on this regularly, or we will once we figure out DJs and get a schedule going.

On top of this, there is a chat that you may use in the Radio tab; until we are able to add the Radio feature back in-game.

Want to become a DJ?

If you want to become a DJ for aw radio, message Alois. He will interview you and get you set up.



Credit to Dave for getting the code to work for this to be possible.

~Alois

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I'm pleased to announce that Relentless Attack has received a buff!

It's been a few months that Relentless Attack has been in the works, and we've finally come to an agreement. Relentless Attack will now have these current stats:








Patchnotes

Relentless Attack Buff

● Militia
--> 3 (+1)

● Infantry
--> Range: 7 (+1)

● Tanks
--> Defense Bonus.
---> +1 against infantry, -1 against militia

● Destoryer
--> Cost: 190 (-10)

● Bombers
--> Attack: 9 (+3)
--> Defense: 3 (-1)
--> Cost: 150 (+20)

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If you guys didn't know, last month Dave implemented new updates to AW that allowed maps that are promoted to be played by all players. As a result of this, the Supporters are now promoting one map each month, for the entire month.

This month's map will be:

Battle for Middle Earth | By: Talos



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atWar Community Survey

I've taken some questions and opinions from the community and put them all into a survey format. I've also put other things that will help the staff.

● Please be honest in your answers, no trolling. If you can't/don't want to answer something please state "N/A".

● This survey is seven sections long. Be prepared to spend at least 30 minutes on it if not longer.

● You will receive questions based on your answer for what community you consider yourself in. The Competitive community shouldn't have say in Scenario and vice versa (do note this does not mean all competitive or scenario questions are answered by just that community).

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Hi everyone, here are a few new things I'm happy to share with you:

UI updates
Next time you start a new game, you'll see an updated interface, designed to highlight more maps than just the World Map. New users often aren't aware the variety of maps we have to offer, and the old process of going to the "Maps" section to start a game other than world map was too clunky. I hope the new design will get new players introduced to our maps right off the bat.

Promo maps
As you know, for a few protocoins you can Promote any map so it appears at the top of the map listing. Now, in addition to this, any Promo maps can be played free by non-premium players for the duration of the promotion!

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Thanks to Kings And Generals for mentioning us in their latest video... check it out!



Also I want to say thank you to Crow for making this possible... as a supporter he worked hard making contact with potential partners including Kings And Generals (and others), and I'm grateful we were able to achieve this. Credit where credit is due... thank you sir!

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As of today...

Double SP Weekend is active through Sunday! (January 26 at 11:59 PM US Central time).

On top of this, x3 SP is also on sale for 75 Proto Coins!

Dont miss out, get out there and get some SP!



- Dave and team

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= = = EDITION 22: January 22nd, 2020 = = =


Table of Contents
Section 1: Player Of The Year 2019: Communities Choice Award
Section 2: Year in Review: 2019
Section 3: Recent Updates
Section 4: Origins: A Map by Roma Invicta
Section 5: World Map Update: Great Lakes Ports
Section 6: A Special Thank You
Section 7: Want to get Involved?


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I'm pleased to announce on behalf of the AtWar Implementer team the introduction of three new Presets to the Default Map: Central Asia, Indian, and Atlantic!

I first announced these presets way back in Spring of 2019, and I'm happy to say they've been implemented now. Each of these presets offers a unique experience that builds on previously accepted community guidelines of map balance and playability.

Central Asia was built with 1v1s, 2v2s, 3v3s, and FFA in mind. In my playtests, it functions very well at being a quick game for 3v3s much like the Mediterranean preset, most games lasting less than ten turns, with picks such as Iran, Pakistan, Russia: Volga, China: Northwest, and more. It's definitely more constricted in some places than Europe is, and this really does offer an entertaining experience in places such as the Caucasus. Of course the concept of having a few countries provide bountiful wealth akin to Benelux in EU/EU+ is still present here, as well as the dialing back countries like Iran to ensure an even playing field.

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I'm pleased to announce Nedris is joining the mod team. Welcome aboard!

With the addition of our newest moderators, I think we're in a good position now to handle any future influxes of users as may occur. (Assuming we are fortunate enough to gain some traction with our various marketing efforts...)

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