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It's simple. If Afterwind were a separate entity from the browser, an indie game much like Bastion, Braid, Plants vs Zombies, and it was released on an online platform such as Steam or GOG.com, how much would you be willing to pay for it?
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Написано Mahdi, 23.11.2013 at 20:30
I don't consider the phrase "massive fag" to be an insult. Mods did.
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Hard question, maybe 14$ (12€) ? The difference between AW as a browsergame and a "real" Game is, released strategy Games have more options. For example Economy, politic Options.
Some "AW-like" Games are Superpowers2, Rulers of Nation 2, Rise of Nations ...
If AW would have a campain, an AI, (ecomomic, spy, alliance gameoptions (also with AI), rendered scenes... i would pay 40€
at the moment AW is just like a game in a game (like C&C3 Kanes Wrath or LOTR2 Battle for Middleearth)
btw whats about a lan mod?
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I would pay $1,51584681864.84 if I had teh money for it.
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I like stuff.... Yay?
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Afterwind's awesome as a browser game, but it simply doesn't have enough features to work as a retail game. As it is now, I'd pay 10 bucks, but if it had more modes, more players, cooler graphics, and more complex mechanics, I'd gladly pay 20 dollars upwards. Unfortunately, that'd be a ripoff of Civilization multiplayer, which I already have. So yeah, I like it as a free browser game.
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"If in other sciences we are to arrive at certainty without doubt and truth without error, it behooves us to place the foundations of knowledge in mathematics."
-The Opus Major of Roger Bacon
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I remember paying £30 for risk 2 back in the day, and being happy to do so. (around $60 equiv at the time)
i would happy to pay at least as much, probably more, for afterwind.
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Maybe 4.99?
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Anything is possible for me as long as I set my mind to it.
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Nothing
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Qui non proficit, deficit. UCR 5/5/11-2/14/12. 6/17/12 - Coniunctum, sumus invicta.
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New York Аккаунт удален |
Написано TDFall, 20.06.2012 at 00:52
Nothing
This.
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20$
[Just because afterwind has free-dlc]
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At the time this post was made, (btw thanks for bringing it up, New York [/sarcasm]) I would have said maybe 5 bucks. With custom maps, I'd bump that up to maybe $15-$20. The update is huge, and adds an enormous creative aspect that you just don't see in other games. As others said though, afterwind (now AtWar) lacks an economic system. The addition of one would make such a game so valuable, it would be a crime to offer it free. I'd pay $40 for such a game.
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Give it away free, and premium cost money -.-
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0, afterwind does not exist.
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Написано Amok, 31.08.2012 at 03:10 Fruit's theory is correct
Написано tophat, 30.08.2012 at 21:04 Fruit is right
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'' 0 '' i(most of us) usually dont pay for games
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.10.
atWar Radio<3
play for fun, just for fun.
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Написано Fruit, 06.12.2012 at 00:19
0, afterwind does not exist.
Smartass.
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If on iOS I would pay 14$.
If like upper commenters posted it had AI for NPC moves, better scenarios for single, coop games etc. more units (aircarriers, more stealth, upgradable cities, research etc..)
I would pay on steam only 40$ even.
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If it had Ai/better economics/better politics/a few more players like 25-30 I'd pay like $4.99 or $9.99 for it
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I wont pay a shit bad graphic and if i really wana get it i will get a hacked version and cuz it is allowed in palestine i wont care about a shit
same as me getting hacked half life , hacked Rome total war . hacked Medieval total war Holy shit i also have a hacked windows
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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5 to 12
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Afterwind's awesome as a browser game, but it simply doesn't have enough features to work as a retail game. As it is now, I'd pay 10 bucks, but if it had more modes, more players, cooler graphics, and more complex mechanics, I'd gladly pay 20 dollars upwards. Unfortunately, that'd be a ripoff of Civilization multiplayer, which I already have. So yeah, I like it as a free browser game.
same
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ALL is fair in love and war. SO GET USED TO IT!
You opinion is not recognized as being valid.
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Написано Utah, 07.05.2013 at 20:58
lmao
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