22.12.2016 - 06:45
Okay, let's start with a clean slate here. Okay, now that that's done, let's look at the historical blitzkrieg. It involved mechanized infantry to break through the front line. Right, so my tanks are op and I don't think I'll need much to train them Shouldn't need much resources to train them since it requires no micromanagement. -30 cost Let's see, they're being trained to rush. +3 movement. On the move they need to be alert +2 view Hmm, my infantry are vital to protect my flanks while I rush in +1 defense in defensive line so they can protect my flanks They need to keep up with the mechanised infantry until they rush, of course +2 movement This training isn't cheap, elite infantry able to move and keep up with tanks for long enough to clear the battlefield and divide the army aren't cheap at all +10 cost For faster movement, I'll need to transport my troops. Here comes the truck transport! Oops, not in vanilla, that is. Okay, here comes the air transport! They'll need to be hardy enough to withstand the stress for long enough for my infantry and mechanized infantry to attack! +1 HP Hmm, Reich Tech doesn't specialise in alloys though, they haven't mastered their construction. +50 cost But, Mein Führer, we'll need to transport as many troops as possible in a single transport to maximize our reinforcements! +1 capacity Now for the bombers, the main force of the glorious luftwaffe, headed by that morphine addict, Göring. He's been using the luftwaffe budget to purchase burgers instead of R & D, so... -1 attack -1 defence +10 cost but of course, we still have our standard military tactics. The luftwaffe will be forced to help us in moving fast in our blitzkrieg. +3 movement For the glorious sentry planes, our spies since we move faster than we see, they have +2 view in order to allow us to have more information to plan our attacks with. +10 cost, Reich Tech sucks at making planes. Now for the kriegsmarine. The kriegsmarine were essential for landing troops if air transports were unavailable. Destroyers would have to escort a fast-moving transport and break through any enemy naval wall in order to attack the cities on land directly. Transports have +3 range in order for them to blitzkrieg. Destroyers have a +2 range in order to allow them to stay with the transport and a +3 range to stay alert to threats. The U-boats will have +1 attack and a +1 range so that they can conduct a preliminary attack to create a gap for the transports to slip through. They will be able to contain +1 marines that will be able to attack from the back. The marines will have a +2 range allowing them to slip through at the cost of -1 defense due to them being unprepared for an ambush set by the cunning russians. Dönitz was a great admiral. Krebs' fish will be well protected. This is a major rework I'm proposing to a strategy that was nerfed into hell since some time ago, so since the führer is in a good mood for the first time he will be open to critism like Jodl's ceaseless objecting
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22.12.2016 - 15:33
What is this
---- The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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30.12.2016 - 06:27
Try to look at it as a rework of a strategy, if you can't just look at it as a new strategy
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