Купи премиум версию чтобы скрыть рекламы
Сообщения: 5   Посещен: 32 users
06.04.2016 - 07:21
In custom maps and scenarios, players should be able to see, in addition to the unit information currently provided, whether any given unit will exhibit any of the following characteristics from the units page:

1. Whether the unit will capture cities,
2. Whether the unit is stealth, and
3. Whether the unit has defensive bonuses or penalties against other units.

This information would be extremely beneficial in ensuring that players cannot dominate play through better understanding of the units. Right now, the number of custom maps with very unintuitive and poorly-explained unit sets are simply too high.

EDIT: As njab has pointed out, this could have uses on the default map as well.
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06.04.2016 - 08:56
support
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06.04.2016 - 09:01
njab
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It should be available for world map too. Nobody knows that marines, submarines and destroyers have defense bonuses or that anti-aircraft units can't take cities because there is no information provided about it except in Units and strategies page.
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06.04.2016 - 09:34
Написано Guest, 06.04.2016 at 09:01

It should be available for world map too. Nobody knows that marines, submarines and destroyers have defense bonuses or that anti-aircraft units can't take cities because there is no information provided about it except in Units and strategies page.

I didn't think of that, but yeah. Not everybody is familiar with the unit set of the default map. Also...

...marines have defence bonuses?
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06.04.2016 - 09:37
njab
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Написано International, 06.04.2016 at 09:34

Написано Guest, 06.04.2016 at 09:01

It should be available for world map too. Nobody knows that marines, submarines and destroyers have defense bonuses or that anti-aircraft units can't take cities because there is no information provided about it except in Units and strategies page.

I didn't think of that, but yeah. Not everybody is familiar with the unit set of the default map. Also...

...marines have defence bonuses?


Marines have +1 defense against infantry, making GW and MoS strong against imp and PD.
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