You know in every game if you country is not attacked its income keeps going up and up and up. Suggestion is to control that growth. What if I can control it?
For example, in my World War 1 scenario Russia is strong but i don't want that to go on for ever. I want Russia to lose income at turn 9. How does this help?
Well first its more realistic cause Russia was undergoing the Russian Revolution so it would make scene if the income drops.
Furthermore it adds for that small bit of balance that we could possibly need.
Lastly it adds that small 'kick' in the game, where you don't know if you countries income will plunder.
Discuss.