29.03.2012 - 14:08 The Coalition Tournament A large scale tournament, my friends. Inspired by messing with equations and dark mathematics in the suggestions area, I bring you The Great Coalition Tournament. The idea is that EVERY coalition is welcome and the higher the participation the better. Each coalition can enlist only one team, and just like in coalition wars, they can change the players at will, if the original setup can't play. As in, you enlist your coalition, but when it's time to play you can assemble your team from any player in your cln. Also, the games don't need to be CWs, they can be standard team games. The idea is to have Swiss-system rounds, where teams are paired according to their performance on the tournament, and then proceed with the top teams into an elimination round. How the Swiss tournament type works The amount of rounds is determined by the logarithmic binary of the amount of players - 2 rounds for 4 players, 3 for 8, 4 for 16, 5 for 32 and so on - and players are seeded according to rank (in this case, the coalition competence). The first pairing is made between the top seeds and the bottom seeds (doing otherwise would tamper with the ranking needed to decide further pairings), so in a 16 teams case, matches will happen between the 1st and the 9th, 2nd and 10th, 3rd and 11th and so forth. When there's an odd number of teams, a bye (kinda like a free win) is awarded to the lowest ranked player who has not yet received one. From the second round onwards, matches are made with players with similar records and similar rankings. So, if you're 1-0 you'll be matched against the 1-0 team with the ranking (competence) closest to yours. Wins are 3 points and ties will be 0, and since there isn't a tie scenario for Afterwind, it will be used in case of negligence from both parties - as in neither of them tried scheduling a game or contacting me about not being able to. After the Swiss tournament phase, the top half of the players will be moved on to the elimination phase. The tournament starts April 13th so that we can have time to enlist coalitions. Each round will last one week, so that participating coalitions can arrange games without pressure. This first topic will be updated as soon as the games start, with brackets and more information to you guys. Round Duration: Two weeks, with the deadline for screenshot / results submission being every other Wednesday 19h GMT. On the case of not being able to get a game, the cln should contact me. On further not being able to schedule a game, a win will be given on a case by case basis. In the case of a match not happening and neither CLN contacting me about it, I will try to contact the CLNs either ingame or through this thread, otherwise a tie will be given (no points to either party). Match Rules: Game Type: 3v3 Team Game (if both teams agree, it can be a 2v2) Map: Europe+ Turn duration: 3 minutes Starting funds: 10k Maximum players: 6 Joining until week: 0 Victory: Capture your enemies' capital and hold for 2 turns Game duration: 50 turns Rares: No rares Initial countries: 1 country +100 cities: On Allow rejoining: yes Additional rule: First turn turnblocking(TB), Wallfucking(WF), and Rushing are not allowed. The offending team will be given a loss upon the offended team providing screenshots. If both teams break this rule, the match is to be restarted. Wallfucking a city who was neutral in turn 1 is permitted (just clarifying that wallfucking a neutral city is allowed). Reporting score: - Take a screenshot and send it to me or post on this thread. - Upon cheating (first turn TB, first turn Wallfuck or first turn rushing) the offended team should present screenshots. Seedings: 1. Byzantia 2. Dalmati 3. BiteMe! 4. Dalmati Pups 5. Deutsche Koalition 6. Stalins Martians 7. Warborn Legion + United We Stand ---------------- 10. Eagle Soldiers 11. Syndicate 14. Hellenic Macedonians 16. Art of War + WarTime Heroes 17. U.L.A.P. And that's it guys, hope you like the format. If you have any suggestions or advice, I'm open to PMs or just post them in this thread. ( :
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29.03.2012 - 15:44
Err... What's the point of this? The whole redesign of the CW system was to make it more tournament-like.
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29.03.2012 - 15:47
The issue with the CW system is that it is too casual - you don't have the commitment to play every coalition. And this tournament doesn't need to be CWs, so no CP or competence lost.
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29.03.2012 - 17:50
?........ Art of War already signed up? Whats the team then lol! Hope they didn't count me out. Well still play.
---- I like stuff.... Yay?
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29.03.2012 - 19:17
Don't worry, LilD, teams are flexible - you can change them at will and between games, the only limiting factor is that they must belong to your coalition.
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30.03.2012 - 05:45
Would be nice if they were in the casual lobby but that would take waaaay too long. And that +100 makes me sad. and possibly 5k will make things interesting?
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30.03.2012 - 05:49 You said it yourself. It's a bad idea for that reason. ... why? Possibly, but it seriously limits the number of usable strategies. 5k makes the game formulaic as we established during the beta tournament.
---- YOBA:
Youth-Oriented, Bydło-Approved
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30.03.2012 - 08:29
Okay european clan will participate;)
---- "You were born original, don't die as a copy!"
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30.03.2012 - 11:12
Are multiple teams per coalition allowed? So long as they play against teams from their coaltions surely there's no harm in it?
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30.03.2012 - 14:24
Added Zero Legend, Dead Rabbits and more info. Also multiple teams per coalition would go against the flexibility of getting different teams along the tournament, so I'd rather coalitions have flexible teams than multiple ones.
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31.03.2012 - 03:11
I need to talk to my coalition, A few of our leaders are away and I won't be able to really play. So, we're not fully confirmed yet. I'll get back to you as soon as I get a response from the rest of my clan members.
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31.03.2012 - 15:40
Added more explanation regarding to the swiss tournament system and what happens when you can't get a match.
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03.04.2012 - 14:48
so good coalitions may compete rather than be refused wars/ be penalised by current cw system???
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03.04.2012 - 23:49
You said this in the "reporting Score" section, but it should say: "Upon BOTH teams cheating (first turn TB, first turn Wallfuck or first turn rushing) the game should be restarted. However, if only 1 team does they should be disqualified", as you mentioned near the end of the "Match Rules" section Just clarifying, as it sounds like you're giving two different outcomes for the same situation Good luck to all
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04.04.2012 - 09:52
Thanks it was indeed contradicting.
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LDK Аккаунт удален |
06.04.2012 - 07:22 LDK Аккаунт удален
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06.04.2012 - 12:51
Removing them.
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06.04.2012 - 13:02
The seeding is the signed up list, it's ordered by competence. According to the Swiss system, match-ups will be made between 1st and 8th, 2nd and 9th, 3rd and 10th and so on and so forth. The CLN ranked lower without a match will get a bye (3 points). Click here to see how is the first round so far. But keep in mind it is subject to change. I'm fixing April 11th as the last date to enlist coalitions and to change place in the seedings.
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06.04.2012 - 16:46
So we fight U.L.P.? Are they active?
---- I like stuff.... Yay?
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06.04.2012 - 23:34
Yes, spoke with GlennMiller about joining and he agreed. But don't fight between yourselves already, wait at least until April 11th when the seedings are fixed. Until then it is prone to change by either CLNs joining/leaving or gaining/losing competence.
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07.04.2012 - 01:52
Wanna fight brah? Dont worry
---- Anything is possible for me as long as I set my mind to it.
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11.04.2012 - 14:39
Let the games begin!
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11.04.2012 - 15:29
We have to play Enclave, they have just 1 leader and no officers. Nickname: BeanTiger (Leader), last seen: 4d ago I sent him a message, but i'm afraid it will be hard to schedule a match with them. What if we can't?
---- Exceptional claims demand exceptional evidence.
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11.04.2012 - 16:07
You can try scheduling a match with their normal members, as it doesn't need to be a CW. If you have no success getting a game, then by the end of the round BiteMe wins by W.O.
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