|
I think to enhance details in scenarios, we need triggers. Triggers occur when you do something that causes another event to occur, for example:
"If China takes Mongolia, a Russian army will spawn with 10 units of infantry."
Or with diplomacy
"If the US allies Free France, 3 US O.S.S units spawn near Free France's capital."
"If Mongolia takes Taiwan, 5 units of Patriots appear in Taiwan."
Those are just some examples. I'm not entirely sure if this would require changing the engine or just adding to the game engine, so here I post!
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
Support
----
The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
I will enjoy to see it implemented.
Загрузка...
Загрузка...
|
|
Not sure if it's possible to implement, but if it's, it should be at the to-do list.
----
"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
Загрузка...
Загрузка...
|
|
Not sure if it's possible to implement, but if it's, it should be at the to-do list.
Yeah, it might be a little complex. Maybe Empire Earth II's scripts would be a good example to follow.
Загрузка...
Загрузка...
|
Blackshark Аккаунт удален |
Would be awesome! Support!
Загрузка...
Загрузка...
|
|
Support if it can implement
----
"Bitches ain't shit, but hoes and tricks"
-Mahatma Gandhi
Загрузка...
Загрузка...
|
|
Can this be implemented? Ivan nor Amok have replied to this thread yet, does that usually mean 'no'? (I love that "necro" emoticon)
Загрузка...
Загрузка...
|
|
Not sure if it's possible to implement, but if it's, it should be at the to-do list.
I'm thinking the same, I'd support beyond a doubt though regardless.
----
Написано Amok, 12.03.2012 at 07:05
Why? It's much easier with the popup thingie buttons...
Написано Amok, 15.05.2013 at 06:51
Wow man, you're so wrong, I don't even know where to begin with
Загрузка...
Загрузка...
|
sandtime Аккаунт удален |
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
Seems like an excellent idea.
While I'm here, for scenarios, how about if the maker can select who is allied to who in a non team match, for example, In ww2, the allies would be allied, but just at peace with russia.
----
"You know better, I know you know better, and you know you know better."
Загрузка...
Загрузка...
|
|
Seems like an excellent idea.
While I'm here, for scenarios, how about if the maker can select who is allied to who in a non team match, for example, In ww2, the allies would be allied, but just at peace with russia.
Someone suggested that before, I think it was ezz, back in AtWar Alpha. I wish they'd have that as well.
Загрузка...
Загрузка...
|
|
Support! We need this.
Загрузка...
Загрузка...
|
|
I really would like triggers still, I forgot about this thread!
Загрузка...
Загрузка...
|
Death1812 Аккаунт удален |
Написано Meester, 17.02.2013 at 03:07
Support! We need this.
support
Загрузка...
Загрузка...
|
Nero Сообщения: 3756 От: USA
|
Support
----
Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
Загрузка...
Загрузка...
|
|
Trigger it!
----
Загрузка...
Загрузка...
|
|
Trigger it!
nice pun
----
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
If this is implemented, I will be trigger happy.
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|
|
Support.
----
Загрузка...
Загрузка...
|
Knez Сообщения: 370 От: Сербия
|
Support
----
Загрузка...
Загрузка...
|
|
Загрузка...
Загрузка...
|