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Сообщение от clovis1122, 31.08.2014 - 20:06
Tips, Tricks and Common knowledge about AtWar.




All the communities have general information. If you are looking for learn more about AtWar's community, then this topic is for you


Recent edit.


•) Color changes.
•) Now the curiosities are counted. They have a number at the start.
•) Currently I have 52 curiosities. Date: 02/10/14.


I am planning to keep this going!!!






Afterwind.
Back in the game's beginning.



1) First user of AtWar? "Tester". It was an account made by the Admins for test the game.



2) The great Merge, the charge between AtWar and Afterwind was made on 28/11/2012.


3) The First Moderator was Cardinal. However the first "Moderator Team" was:

Cardinal
specter
MarcJr *
LiodaGobert
King Cow
n00less cluebie
HeyI
Gigglin
Guest14502
sificvoid

4)Currently, Guest14502 and Pinheiro are the oldest Mods in the Moderator Team.

5) The last users in being promoted to Moderator are BertanK and deviL. They where promoted on 6/10/14.











AtWar's projects.
Some of the most know projects carried on by the players of the community.




AtWar Radio Recruitment Office

6) atWar have a radio integrated to the game. It was suggested by tesla. Also, hugosch and Kona-chan helped to manage it.

Currently Trooper21 is the president.


AtWar Times Network

7) The AtWar Times Network, better know as ATN, is a central where people submit reports, articles and opinions about the game. It emerge as a combination from LDK's Afterwind Times (AT) and Mathdino's Afterwind News Network (ANN). The homepage can be found in the next link:

Since 06.11.2013, Madara is the president.

AtWar Academy

8) If you are still a newbie and would like some advice for improve, then you can have a mentor willing to help you! The community also have an AtWar Academy in which you can have a class about certain knowledge in atWar. It is currently presided by ]Mr_Own_U.

The AtWar academy first idea comes from a player named Emir Timur, (currently Kentuckyball). He suggested the community to make "a program" that allow lowranks to be trained. After that, Soul Reaper (currently Soul) started the first "Adopt a newbie" program. After 6 months, when Soul left atWar, Madara took care of the program, launching the Second version of the " Adopt a newb".

However, after 2 months madara left the game for a while and shutted down the program. Therefore, Mr_Own_U made the actual one. This is the link to the currently AtWar Academy:








AtWar clans.
Know more about their contribution.




9) Illyria, one of the most competitive coalition, archieve their 400 Coalition Wars on 25.09.2014 , that is, 7 month and 8 days after the creation of the clan.











Game play

Advance concepts, common tips and more!




10) Max units UK can get on paris turn 1: 52

11) Max units UK can get on netherlands turn 1: 48

12) Wondering why your infantry are slow? The Perfect Defense strategy give -1 range to infantry.

13) Lack of attack power? SM infantry get -1 attack. They are more likely to lose in a battle between 2 infantry vs 1 militia.

14) Max units turkey can get on kiev turn 3(PD): 100-120.

15) Max units ukraine can get on kiev turn 3(SM): 100-105.

16) Spain can beat NC france rush on rome, however, it requires tanks. Some of the strats capable to do this are GC, LB and PD.

17) Max units italy can get on madrid turn 1(PD)(many vary in TeamGames): 35

18) Relentless Attack( RA) is the most used strategy of the game.

19) However, PD is the most used strat for 3vs3 eu+ extra cities game.

20) Some facts about cost-efficiently units:


GW militias: 4 attack / 30 cost = 1 attack per 7.5 cost. RA tanks: 9 attack / 100 cost = 0.9 attack per 11 cost.
GW marines: 7 attack / 70 cost = 1 attack per 10 cost.. SM bombers: 8 attack / 130 cost = 1 attack per 16.25 cost.
IMP infantry: 3 attack / 30 cost = 1 attack per 10 cost.. MOS marines: 8 attack / 110 cost= 1 attack per 13.75 cost.
IMP militias: 2 attack / 10 cost = 1 attack per 5 cost.. DS helicopter: 8 attack / 130 cost = 1 attack per 16.25 cost.
PD infantry: 4 attack / 50 cost = 1 attack per 12.5 cost.. HW marines: 6 attack / 70 cost = 1 attack per 15 cost.





Checking at the table, the IMP militias and GW marines are one of the most cost-efficiently units in the game, while the DS helicopters and SM bombers are at the worst cost-efficiently units.

21) While checking the battle log, you may notice there are some strange lines. They are stealth units! With some calculation, you can know their location:

This is what you see, some strange lines on Luanda and Luena. Even though you see the lines, in the last turn you didn't saw any unit in that location, and it doesn't look like Luena or Luanda got stacked with infantry, bombers, tanks... ect:



This is what your enemy see: Submarines and marines!


This trick can be used for know if the enemy have any submarine or marine. Although you can't see marines or submarines or stealth planes, if they enter on a city, the game register their lines.

With this information you can know there are stealth units going at your territory, so you can prepare a better defense.

Another example:

There is a line from Birmingham to Plymouth, then a strange line from nowhere attack Ireland!



In the middle of the sea, there is also a line that goes from nowhere to Plymouth. Check how the units in Plymouth are the same as in the last turn ( they are stealth, therefore, they don't appear in your screen).










Maneuver.
For a better use of unit's range.




22) Chaining transports: With a simple trick you can avoid mixing transports and use them in the most efficient way possible.

Secure you have enough distance for move the sea transport.
Without click, put the mouse over the units. Click on the sea trans.
Now you can move the sea transport and leave the infantry drowned on water.
Take the infantries drowned with the other sea transport, and move on.

When this trick is used effectively, the transports can travel far and perform efficiently. Chaining transports, you can go from Bilbao.... to
Saint Petesburg!





Going from northern and Baltic sea I managed to get from Bilbao to Saint Petesburg chaining 4 sea transports. I also tried to go from Barcelona to Saint Petesburg, using 3 expensive Air Transports. The sea transport chair also allowed me to carry 20 troops with Naval Commander, while the Air Transport with SM can only carry 6 troops in total.

23) Is possible to drown land units on sea, and even make a wall.




24) Land units wall on sea are breakable by naval units under some circumstances, if you can aim to the center of the line of wall:


25) You can cross from UK mainland to Belfast without sea transport, following the next steps:

zoom in to the max
zoom out to the max


26) A naval unit can take/jump to Glasgow from the other side of scotland.


27) There are some places where you can cross if you put the sea or air transport in a specific place. Some of theses "bridge" are:

-From UK to France:



-From greece to izmir:


28) You can cross naval units across a small patch of land, and land units across a small patch of water. Very useful for maneuver:

Brittany shortcut:
Zoom in to the max, looking to anchor the boat as far as possible.

Click. Game will automatically adjust the boat to land.

Try to move the boat, and anchor further on land.

You will notice how you took a small patch of land.

Move on. Is useful to look to the smaller distance between water and land for sail easier.

29) From izmir to Rome:
























30) Sea transport on Sweden's lakes:













More shortcut's and patch are listened at the end of the topic.

31) " Every little range count". PD infantry can reach from rome to turin, if you cross a small patch of water:









Income & Reinforcements.
Default map economy, troops and related.





32) What determines the amount of reinforcements on a country? According to Cardinal Ouellet :

2.7 Million and + : 8 reinforcements
2.3 Million and + : 7 reinforcements
2.0 Million and + : 6 reinforcements
1.6 Million and + : 5 reinforcements
1.3 Million and + : 4 reinforcements
0.9 Million and + : 3 reinforcements
0.6 Million and + : 2 reinforcements
0.5 Million and - : 1 reinforcements

(Vienna = 2.3 million= 6 reinforcements.... but salt lake city 2.3 million =7reinforcements).

The original threat can be found here



[size=4]Whole World:

33)The amount of income available in the default map is 34,825:



34) Available reinforcements in the default map: 1943.



35) Tokyo, japan, is the richest city of the map, with 552 income. Followed by Moscow, russia (438 income) and Shangai, China: Southeast (436 income).

36) India hold the biggest reinforcements rate of the map: 107 reinforcements:


Followed up by Indonesia (44 reinforcements) and Turkey (39 reinforcements).




Europe:

Whole Europe+ economy:


37) Germany hold the biggest economy of europe+ extra cities, with a income of 651 + 130 whole country, followed by uk (600 income + 120 whole country) and france ( 593 income + 119 whole country).

38) Moscow is the richest city of Europe+, with 438 income. Followed up by Paris(405 income) and london(399 income).

39) Turkey have the highest Reinforcements from the map, with 39. Followed by UK( 28 reinforcements), spain(24 reinforcements), germany (23 reinforcements), France (22 reinforcements), Italy (21 reinforcements) and ukraine (19 reinforcements).

40) Balkans income and his influence zones (exept poland, moldova and greece)



41) Turkey's influence zone ( 69% of the money comes from turkey, romania and greece).



42) Scandinavia income:






Africa income and reinforcements rate.

Whole Africa economy:



43) South Africa hold the biggest economy from the continent, earning 231 total income + 46 from Whole country bonus ( 277 in total). Followed by Nigeria (177 + 35 income) and Egypt (153 + 31 income).

44) Lagos is the richest city of Africa, with 102 income. Followed up by Cairo (85 income) and Algiers (83 income).

45) The richest countries of Africa also hold the highest reinforcements rate of the continent. South Africa lead up with 33 reinforcements, followed up by Nigeria (21 reinforcements) and Egypt (20 reinforcements). Other countries that offer a high rate of reinforcements are Morocco (13 reinforcements) , Cameroon (12 reinforcements) and Kenya (10 reinforcements).

United States income and reinforcements rate.

Whole USA income:



46) USA: Atlantic is the richest part of the zone, with 668 income + 134 whole country bonus (802 in total). Followed up by USA: Pacific (641 income + 128 whole country bonus, 769 income in total) and USA: Great Lakes (579 income + 116 whole country bonus, 695 income in total).

47) Los Angeles is the richest city, with 366 income. Followed closely by New York (365 income), and on a 3rd place is Dallas (240 income).

48) Reinforcements:



USA: Pacific hold the highest reinforcements ratio of the zone, with 38. Followed up by USA: Atlantic (31 reinforcements) and USA: Great Lakes (26 reinforcements).



More Shortcut's




Here I will be posting some interesting shortcut's from Europe+ map:

49) Italy shortcut:




50)Brittany shortcut:






51) Denmark shortcut:




52) Is possible to cross from Athens to Rome without pass by Patras:









Help me add more curiousity! Fell free to post anything that can be interesting!
26.09.2014 - 20:38
Add something about merging units to increase range. With the flaws and pros

Also something about trans linking would be good.
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26.09.2014 - 21:40
Написано b0nker2, 26.09.2014 at 20:38

Add something about merging units to increase range. With the flaws and pros

Also something about trans linking would be good.


yeah but that is not very curious at all...
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27.09.2014 - 01:23
I still disagree with the LB Spain statement, PD Spain rush on Rome has never lost against NC France, and I dont think it will ever (unless major random crits), I send 18 tanks, 20 inf, general, bomber to rome as PD turn 1. I havent seen a France NC be able to beat it
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27.09.2014 - 05:26
 Desu
Написано Quantum027, 27.09.2014 at 01:23

I still disagree with the LB Spain statement, PD Spain rush on Rome has never lost against NC France, and I dont think it will ever (unless major random crits), I send 18 tanks, 20 inf, general, bomber to rome as PD turn 1. I havent seen a France NC be able to beat it

Shhh, there are actually more errors and inaccuracies on the page than that. And I'm not only talking about his English.

: )
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27.09.2014 - 08:02
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yeah but that is not very curious at all...


Moving units from say Bilbao to St Petersberg? Nobody is curious? Ok.
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27.09.2014 - 08:43
Написано Quantum027, 27.09.2014 at 01:23

I still disagree with the LB Spain statement, PD Spain rush on Rome has never lost against NC France, and I dont think it will ever (unless major random crits), I send 18 tanks, 20 inf, general, bomber to rome as PD turn 1. I havent seen a France NC be able to beat it


Gonna test, but all the PD spain rush that I've see has failed. Spain usually get 39, while NC get 45.

EDIT: spain can get a max of 42:


Написано b0nker2, 27.09.2014 at 08:02

Moving units from say Bilbao to St Petersberg? Nobody is curious? Ok.


Oh well, that is actually curious. I'l add somenthing related to it.
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27.09.2014 - 08:49
Написано Quantum027, 27.09.2014 at 01:23

I still disagree with the LB Spain statement, PD Spain rush on Rome has never lost against NC France, and I dont think it will ever (unless major random crits), I send 18 tanks, 20 inf, general, bomber to rome as PD turn 1. I havent seen a France NC be able to beat it


actually the most powerful spain rush is gc, i have tested many many times with various illyrians. sm is probably the weakest, with all attempts failing.

lb would be the next weakest only succeeding once by a close margin against nc after several attempts. the strat requires you to be exactly as it describes, a lucky bastard. the high costs make you weak lategame. so its a poor choice

pd would be next, succeeding roughly 50% of the time, youre more likely to succeed if you send everything and dont use any wfs on the sea. probably > 50%

GC is the most powerful, ive only seen it fail once. however the high costs make it a more difficult strat to handle after turn 1.

overall though, any full rush on rome is risky if youre up against full NC france, there isnt a single strat that guarantees victory.
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27.09.2014 - 09:10
Написано Permamuted, 27.09.2014 at 08:49

pd would be next, succeeding roughly 50% of the time, youre more likely to succeed if you send everything and dont use any wfs on the sea. probably > 50%


Laochra is correct. I tested NC france vs PD spain 3 times, and PD actually won 2 of 3:

1st Attempt.


2nd Attempt.


3rd Attempt.


The units count are almost the same, exept for the 9 neutral militias on the first attempt.

Написано Permamuted, 27.09.2014 at 08:49

lb would be the next weakest only succeeding once by a close margin against nc after several attempts. the strat requires you to be exactly as it describes, a lucky bastard. the high costs make you weak lategame. so its a poor choice


However, LB sucess 2 of 3 times, and with a better troop number that PD:

1st Attempt.


2nd Attempt.


3rd Attempt.


For theses attempts, we used 18 tanks, general and 20 infantry (39 troops) vs 45 infantry, general and 1 tank. If we charge spain from 39 to 42 troops, then it is likery to have more sucess (same with LB spain).

I am thinking about charge the curiousity: Insteat of LB we put the strat that have more sucess rate against NC france. As lao say, there is no guarantee of victory against NC france. If someone can test GC and post the results or I test it later on.
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27.09.2014 - 12:25
Написано Desu, 27.09.2014 at 05:26

Написано Quantum027, 27.09.2014 at 01:23

I still disagree with the LB Spain statement, PD Spain rush on Rome has never lost against NC France, and I dont think it will ever (unless major random crits), I send 18 tanks, 20 inf, general, bomber to rome as PD turn 1. I havent seen a France NC be able to beat it

Shhh, there are actually more errors and inaccuracies on the page than that. And I'm not only talking about his English.

: )


why? If there are errors then help me fix them!
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28.09.2014 - 23:51
Написано clovis1122, 27.09.2014 at 09:10

Написано Permamuted, 27.09.2014 at 08:49

pd would be next, succeeding roughly 50% of the time, youre more likely to succeed if you send everything and dont use any wfs on the sea. probably > 50%


Laochra is correct. I tested NC france vs PD spain 3 times, and PD actually won 2 of 3:

1st Attempt.


2nd Attempt.


3rd Attempt.


The units count are almost the same, exept for the 9 neutral militias on the first attempt.

Написано Permamuted, 27.09.2014 at 08:49

lb would be the next weakest only succeeding once by a close margin against nc after several attempts. the strat requires you to be exactly as it describes, a lucky bastard. the high costs make you weak lategame. so its a poor choice


However, LB sucess 2 of 3 times, and with a better troop number that PD:

1st Attempt.


2nd Attempt.


3rd Attempt.


For theses attempts, we used 18 tanks, general and 20 infantry (39 troops) vs 45 infantry, general and 1 tank. If we charge spain from 39 to 42 troops, then it is likery to have more sucess (same with LB spain).

I am thinking about charge the curiousity: Insteat of LB we put the strat that have more sucess rate against NC france. As lao say, there is no guarantee of victory against NC france. If someone can test GC and post the results or I test it later on.

This doesnt work, greece isnt used this is spain against france, so saying who wins what with greece in the equation doesnt matter, and 9 militia in rome is sexy, i havent actually seen a boosted turn 1 city in months
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29.09.2014 - 13:32
Написано brianwl, 12.09.2014 at 08:20

Написано Your Monkey, 12.09.2014 at 05:25

Написано Waffel, 10.09.2014 at 07:27

You know i dont support this thread. What took some years for people to develop and notice and create, u just told every (noob/pro/etc.) player in this game.
Now every new player can tryhard to play like the good old ones...
U just teach secrets of many clans/people to all of aw.... such a shame





Sharing info accelerates everyone's development. If we all had to learn everything without building on what others spent years creating, we'd likely all be huddling in a cave trying to spark a fire.

====

The secret of freedom lies in educating people, whereas the secret of tyranny is in keeping them ignorant. Maximilien Robespierr
support strongly
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29.09.2014 - 15:53
Tigro
Аккаунт удален
Nice thread
Consider blitz turkey rush on kiev (militia spam with few transports)
Spain LB can win in a Paris rush against UK.
Don't bother using GC, it's actually worse at rushing.
I'm not completely sure, but I think LB is better than PD at rushing, as long as tanks are also used.
One more thing to add: Don't rely on 3 tests only, lol.


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30.09.2014 - 04:53
Написано Quantum027, 28.09.2014 at 23:51


This doesnt work, greece isnt used this is spain against france, so saying who wins what with greece in the equation doesnt matter, and 9 militia in rome is sexy, i havent actually seen a boosted turn 1 city in months


As I said, the troop number is the same.

We used other countries because you dont get the same reinforcements in 1vs1 that in 3vs3. If you believe you cannot get that amount of troop, then we can re-test again, with a different number of troops.

Написано Guest, 29.09.2014 at 15:53

Nice thread


Thanks.

Написано Guest, 29.09.2014 at 15:53

Consider blitz turkey rush on kiev (militia spam with few transports)


Is blitz turkey better that PD turkey? ( I mean, for rush And hold kiev turn 3,4 and 5)

Написано Guest, 29.09.2014 at 15:53

Spain LB can win in a Paris rush against UK.


Agreed. But I dont think the chances are enough for secure at least 50%. That would require OP rolls.
( Yes, IF spain exist. IF spain can beat uk rush. However, the guy who know it decide to not share. The only hint I have: You use 1 sea transport and 2 Air Transport, and your troop goes from near bordeaux to paris.)

Написано Guest, 29.09.2014 at 15:53

Don't bother using GC, it's actually worse at rushing.
I'm not completely sure, but I think LB is better than PD at rushing, as long as tanks are also used.
One more thing to add: Don't rely on 3 tests only, lol.


GC suck at rushing. People believe because you have both tanks and infantry you are best at attack and defense. Well I need to test again, but I remember that none of my GC spain rush could beat NC france. The tanks or the infantry dies, and the other unit with just 1 attack or defense is just.....

for turn 2 I think LB is best that PD..... the infantry without the -1 range is strong kk.

Написано Guest, 29.09.2014 at 15:53




Nice hack OMG SO PRO.
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30.09.2014 - 08:22
Zizou is watching.........
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https://lh6.googleusercontent.com/-B1QonedHv28/U4TIBTaAhmI/AAAAAAAABnU/gmg_UIPV2sE/s523/hahahahaha.png
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30.09.2014 - 08:31
 brianwl (Админ)
Zizou , quit watching, it's kinda creeping me out... we love you - come play instead !! <3
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30.09.2014 - 09:15
 Knez
Uk can send more on both paris and netherlands and italy can send more on madrid first turn on 10k...
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30.09.2014 - 09:36
 Knez
Написано Knez, 30.09.2014 at 09:15

Uk can send more on both paris and netherlands and italy can send more on madrid first turn on 10k...

wait this troll didnt specify it... he walled lol, still u can send more even with wall on madrid and netherlands...
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30.09.2014 - 09:39
Написано Knez, 30.09.2014 at 09:15

Uk can send more on both paris and netherlands and italy can send more on madrid first turn on 10k...


Knez is right. Without walling capital , you can get more troops. Theses are the results for UK and Italy:





Italy one have +5 that mine though. With walls, it could be +2. I will re-test it.

EDIT:

Написано Knez, 30.09.2014 at 09:36

Написано Knez, 30.09.2014 at 09:15

Uk can send more on both paris and netherlands and italy can send more on madrid first turn on 10k...

wait this troll didnt specify it... he walled lol, still u can send more even with wall on madrid and netherlands...


Nice posting while I was posting too. In netherlands you cant - I used 48 troops. Unless somehow you can get the units from belfast, you cannot get more that it. In madrid yes, I'l post it later.

Another EDIT: it seems like my SS have only 47 troops and general... I forgot one because I wf'ed benelux... but I'l get the SS of 48 units without wf benelux.
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30.09.2014 - 12:15
 Knez
Написано clovis1122, 30.09.2014 at 09:39

Написано Knez, 30.09.2014 at 09:15

Uk can send more on both paris and netherlands and italy can send more on madrid first turn on 10k...


Knez is right. Without walling capital , you can get more troops. Theses are the results for UK and Italy:





Italy one have +5 that mine though. With walls, it could be +2. I will re-test it.

EDIT:

Написано Knez, 30.09.2014 at 09:36

Написано Knez, 30.09.2014 at 09:15

Uk can send more on both paris and netherlands and italy can send more on madrid first turn on 10k...

wait this troll didnt specify it... he walled lol, still u can send more even with wall on madrid and netherlands...


Nice posting while I was posting too. In netherlands you cant - I used 48 troops. Unless somehow you can get the units from belfast, you cannot get more that it. In madrid yes, I'l post it later.

Another EDIT: it seems like my SS have only 47 troops and general... I forgot one because I wf'ed benelux... but I'l get the SS of 48 units without wf benelux.

bla
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30.09.2014 - 12:25
 Knez
Just now i sent 54+general on nl...
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30.09.2014 - 14:21
Awesome thread! Kudos for taking the time to put it together.
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30.09.2014 - 14:41
Написано Waffel, 30.09.2014 at 14:31

Написано Guest14502, 30.09.2014 at 14:21

Awesome thread! Kudos for taking the time to put it together.

Thnx, clovis stole this thread from syndicate


wasnt he the one he put it in syndicate in the first place?
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30.09.2014 - 15:08
Написано Waffel, 30.09.2014 at 14:31

Написано Guest14502, 30.09.2014 at 14:21

Awesome thread! Kudos for taking the time to put it together.

Thnx, clovis stole this thread from syndicate


i knew it
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"War is nothing but a continuation of politics with the admixture of other means."
― Carl von Clausewitz
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30.09.2014 - 15:25
Lol
there is illyria
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30.09.2014 - 15:31
Написано Permamuted, 30.09.2014 at 14:41

Написано Waffel, 30.09.2014 at 14:31

Написано Guest14502, 30.09.2014 at 14:21

Awesome thread! Kudos for taking the time to put it together.

Thnx, clovis stole this thread from syndicate


wasnt he the one he put it in syndicate in the first place?


These things are in dalmati pups too .. so is not a syndicate invention.
Waffel is jelly of everything in these times
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30.09.2014 - 15:45
Написано Waffel, 30.09.2014 at 15:38

Написано Covid19, 30.09.2014 at 15:31

Написано Permamuted, 30.09.2014 at 14:41

Написано Waffel, 30.09.2014 at 14:31

Написано Guest14502, 30.09.2014 at 14:21

Awesome thread! Kudos for taking the time to put it together.

Thnx, clovis stole this thread from syndicate


wasnt he the one he put it in syndicate in the first place?


These things are in dalmati pups too .. so is not a syndicate invention.
Waffel is jelly of everything in these times

I am talking about every picture + text about it. Idk what flame war you trying to get on here again, like almost every time? but nock it off.
Its you who is being emotional 24/7, sometimes I really wonder if you arent a chick at all...

Lol ... You mad ... and idk for what
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30.09.2014 - 15:58
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Написано Waffel, 30.09.2014 at 15:53

Написано Covid19, 30.09.2014 at 15:45


These things are in dalmati pups too .. so is not a syndicate invention.
Waffel is jelly of everything in these times

I am talking about every picture + text about it. Idk what flame war you trying to get on here again, like almost every time? but nock it off.
Its you who is being emotional 24/7, sometimes I really wonder if you arent a chick at all...

Lol ... You mad ... and idk for what

>Implying im mad
>Tries to start a flamewar
>Is the one who always starts it
>Always the one trying to bitch when I didn't even talk to him or mention him.

I wonder if they have any kind of education in albania? Do they? Because actually noticing from all the albanish players in this game, they are all known for their problems and talking bullcrap.


If you didn't want to have a flame war waffel, you would just ignore the posts. simple.
This isnt related to the original post, so refrain from getting off topic
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30.09.2014 - 16:00
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Написано Waffel, 30.09.2014 at 15:53

Написано Covid19, 30.09.2014 at 15:45


These things are in dalmati pups too .. so is not a syndicate invention.
Waffel is jelly of everything in these times

I am talking about every picture + text about it. Idk what flame war you trying to get on here again, like almost every time? but nock it off.
Its you who is being emotional 24/7, sometimes I really wonder if you arent a chick at all...

Lol ... You mad ... and idk for what

>Implying im mad
>Tries to start a flamewar
>Is the one who always starts it
>Always the one trying to bitch when I didn't even talk to him or mention him.

I wonder if they have any kind of education in albania? Do they? Because actually noticing from all the albanish players in this game, they are all known for their problems and talking bullcrap.


Lol... again tryig to offend me ... try it better bro... you can do it
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30.09.2014 - 16:30
Написано Waffel, 30.09.2014 at 16:19

Написано W4R_MaChINE, 30.09.2014 at 15:58


If you didn't want to have a flame war waffel, you would just ignore the posts. simple.
This isnt related to the original post, so refrain from getting off topic

Thnx for interrupting something that isnt any of your bussiness.
Also, nice only speaking to me.


thanks for ruining a perfectly good thread with utter nonsense.
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01.10.2014 - 12:11
Please, everyone stop being ridiculous. Nobody "owns" the information about AW, except maybe Ivan and Amok, who are the game creators. Sorry if you are upset that any game strategic secrets are out but once again, they do not belong to you. It is perfectly fine to publicly post information ABOUT THE GAME even taken from a "private" clan forum (which it is not in this case). And in any event: this thread is not the place to debate that.

I will delete future off-topic posts here so please don't derail the thread, and if you ignore this clear warning you risk losing your forum posting rights. To Epic and to any others who contributed, again this is a cool post
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