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This occurred to me when I was playing Utah's Sapien map. If you don't know, it's a map wherein units progress through the ages, becoming more modern. The Himalayas are a no-go area for the game, which makes sense in the beginning. But as technology progressed, it didn't make sense any more. So I think it would be reasonable to have an option that says that a certain no-go area becomes passable after turn "x".
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[ img]http://i.imgur.com/4TrCT5Z.png?1[/img]
[ img]http://i.imgur.com/JpNbfAX.png[/img]
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Support.
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I make Americans look bad? Are you kidding me?
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How did it not become reasonable after a while? Eventually with planes you can transport units over it. Working as intended mate.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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I imagined it that as technology progressed, so did transportation, i.e. mountain tunnels and bridges. I was only using your map as an example, not to attack it <3
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[ img]http://i.imgur.com/4TrCT5Z.png?1[/img]
[ img]http://i.imgur.com/JpNbfAX.png[/img]
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Death1812 Аккаунт удален |
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I imagined it that as technology progressed, so did transportation, i.e. mountain tunnels and bridges. I was only using your map as an example, not to attack it <3
I know that and I hope I didn't seem offended. I understand now what you mean.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
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Garde Сообщения: 2842 От: Canada
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Seems like a useful idea. I support.
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Support
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?
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Could be done in reverse, like to make no-fly zones or Area 51 etc, nice idea.
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Bumpity bump bump.
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[ img]http://i.imgur.com/4TrCT5Z.png?1[/img]
[ img]http://i.imgur.com/JpNbfAX.png[/img]
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